Building software, games, and scalable systems.
I'm a software engineer specializing in full-stack development, Roblox systems, desktop applications, and developer tooling, products built to be fast, private, and genuinely useful.
Featured projects
Three projects that show how I think about performance, simplicity, and shipping things people actually use.
A Windows desktop app for fast dictation, transcript cleanup, call notes, and developer-focused voice workflows.
Voice Flow is a Windows desktop app that turns spoken thoughts into formatted text while keeping dictation, cleanup, shortcuts, and history in one focused workflow.
Built with tools I trust.
Experience
Skills
I build things that solve real problems.
I've been programming for over six years - long enough to care less about chasing trends and more about clarity, performance, and shipping things people actually use. Beam started because my dad needed a simple way to move files. That's the kind of work I like: small, sharp, and genuinely helpful.
Whether it's a Rust desktop app, a Roblox networking layer, or a developer CLI, I care about the details that make software feel fast and trustworthy.
Read more about me →Let's build something great.
Have a project in mind, or just want to talk shop? I'm always happy to connect.
